videogame
Pronunciation
UK
- /vˈɪdɪəʊɡˌeɪm/
US
- /ˈvɪdioʊˌɡeɪm/
Description
- Interactive digital game
- screen-based play
- virtual world
- electronic entertainment
- player input
A videogame isn't just about watching a story unfold—it's about participating in one! Think of it as an interactive movie where you control the characters and influence the plot. From simple puzzles to sprawling fantasy worlds, videogames offer endless possibilities for entertainment and challenge. They can be played solo, with friends locally, or even with players across the globe online.
Early videogames were pixelated and basic—think Pong or Space Invaders. Today's games, however, boast stunning graphics, complex storylines, and deeply immersive experiences. You might "beat" a videogame by completing its main story, achieving a high score, or unlocking all of its hidden secrets. While the term is often written as one word ("videogame"), it is also very common to see it written as two words ("video game").
A videogame (or video game) is an electronic game that involves interaction with a user interface to generate visual feedback on a display device, such as a TV screen, computer monitor, or handheld device. It is more than just entertainment; it is a dynamic medium encompassing art, storytelling, problem-solving, and social connection.
The history of videogames stretches back to the early days of computing, with experimental games like Tennis for Two appearing as early as 1958. The industry exploded in popularity with arcade classics like Pac-Man and Donkey Kong, then evolved through home consoles—from Atari and Nintendo to PlayStation and Xbox—and now thrives on PCs, mobile devices, and virtual reality platforms.
Videogames come in countless genres, including action, adventure, role-playing (RPG), strategy, simulation, sports, and puzzles. Some are competitive, pitting players against each other in high-stakes matches; others focus on cooperative gameplay where players work together to achieve a common goal.
The term "videogame" is often used broadly to encompass all types of interactive digital play, though it can sometimes refer specifically to games played on dedicated consoles or computers as opposed to mobile apps. Beyond entertainment, videogames are increasingly being used for educational purposes, professional training simulations, and even therapeutic interventions. They have become a significant cultural force, shaping how we interact with technology and each other. So next time you pick up a controller or tap your phone screen, remember you're stepping into a world of endless interactive possibilities!
Examples
- 1
Birthday gift
My brother got a new videogame for his birthday.
- 2
After school
We used to play videogames together after school.
- 3
Personal interest
I'm not really into videogames, but my roommates love them.
Pattern
be into + topic/activity
be very interested in it
- 4
Game industry
She wants to work in the videogame industry after college.
- 5
Museum exhibit
The museum has an exhibit on the history of videogames.
Forms and spellings
1 form open this card.
Main spelling
- videogame