simulator
C2Pronunciation
UK
- /sˈɪmjʊlˌeɪtə/
US
- /ˈsɪmjəˌleɪtər/
Description
- training device
- practice system
- virtual model
- tool that copies real conditions
A simulator isn't just like the real thing - it acts like the real thing. Think of a flight simulator used to train pilots. It doesn't actually fly, but it recreates the experience of being in a cockpit so well that pilots can practice different situations safely.
Simulators come in all shapes and sizes. A video game can be a simple simulator, letting you build cities or drive cars. Scientists use more complex simulators to study weather patterns or test new designs. The key idea is that it copies real conditions closely enough for people to learn, test, or explore without the full risk or cost of the real thing.
A simulator is a device or program designed to replicate the conditions of a real-world situation for training, analysis, or entertainment purposes. It creates an artificial environment that behaves like its real counterpart, allowing users to experience and interact with it without facing the risks or costs associated with the actual event.
Simulators are widely used in fields like aviation (flight simulators), medicine (surgical simulators), military training (war games), and engineering (vehicle crash simulations). They allow professionals to practice complex skills, test new technologies, and prepare for emergencies in a safe and controlled environment.
However, "simulator" isn't limited to high-tech devices. A simple role-playing exercise can be considered a simulator - it replicates social interactions or professional scenarios. Even video games often function as simulators, allowing players to experience different roles and environments.
The term "simulate" (the verb form) means to imitate the appearance or character of something. You might simulate an accent when acting, or a computer program can simulate how a disease spreads through a population. The goal is always to create a believable representation of reality, whether for practical training, scientific research, or simply entertainment.
So, from complex machinery to simple games, a simulator is anything that allows us to experience and learn from a replicated version of the real world, offering a safe space to practice, explore, and understand.
Examples
- 1
Flight training
New pilots spend hours in a flight simulator before they fly a real plane.
- 2
Medical training
The hospital uses patient simulators to train nurses for emergencies.
- 3
Home entertainment
My brother built a racing simulator in the spare room and uses it every weekend.
- 4
Engineering testing
Engineers ran the new design through a weather simulator to test it under extreme conditions.
- 5
Financial planning
The app includes a budget simulator, so you can try different spending plans before making a decision.
Forms and spellings
2 forms open this card.
Main spelling
- simulatornoun
Forms
- simulatorspluralnoun